Blender, is simply spublended
- April 14th, 2010
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So, my learnins have been halted for a little bit thanks to my lack of studying; however, this is a mild set back thanks to the final exams that are coming up. Ill be force feeding myself some new fancy knowledge of …idk what yet I haven’t read it. Give a man a break. I will be doing a post later on this week on multi-threading and possible networking in Java so stay tuned all you readers…. mom, dad…(who am I kidding even they don’t read this).
I have been spending my time lately with flash and blender. Blender is awesome (with a few flaws, kinda like shepard’s pie, what the fuck is the corn doing in there GET OUT CORN). Blender is a freeware program for 3d modeling. Its not laid out the greatest, with inconsistencies throughout the entire program. Methods that are used to manipulate one object are not always the same methods you would use to manipulate another similar object.
For the most part I found the creating mesh molds and mild manipulation to be about the same as using Maya 5 or 3D Studio Max. Remembering all the short cut key for everything is worst then trying to remember all the macros you created when you were drunk last night playing World of Warcraft. I found myself trying to memorize procedures for things like I was entering in secret codes to get naked pictures of Samus Aran. With key combos that make little sense to me and my short attenti….HmmmmSamus… <.< >.> <.< Oh yeah!
Mind you I am no expert in the art of 3d modeling, to say the least. I have been having a blast playing around with it though. To make cheap looking textures on my cheap looking models is a fairly simple process, once you’ve done it 10-25 times.
Some people and do some really kick ass shit with this
I don’ t think that I’ll ever get the ambition to develop that kind of skill. But I will keep going on playing with this when I’m not learning code, flash, reading, or touching my … eating supper. Anyways fuck that guy heres my work, go ahead tell me I’m awesome